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Rise Of The Guardians

Rise Of The Guardians



Rise Of The Guardians – Download Free Wii Game

Let your imagination soar in Rise of the Guardians: The Video Game as you play in an action-packed adventure game as one of the classic childhood legends, including: North (aka Santa Claus), Tooth (aka the Tooth Fairy), Bunnymund (aka the Easter Bunny), Sandman, and Jack Frost. Each player has their own set of upgradable and never-before-seen extraordinary abilities to help you take on the evil spirit “Pitch” and his infectious nightmares. With drop-in-and-out multiplayer and up to four players on consoles, cool team attacks, and an arsenal of spellbinding moves, you and your team of Guardians will protect the hopes, beliefs and imaginations of children all over the world!
Rise of the Guardians opens with a beautiful prologue showing Jack Frost (voiced by Chris Pine) waking up in an ice-cold lake with no recollection of how he got there or who he is. Soon, Jack realizes he has been given the power of cold weather – he can create slippery ice, snow days, and lots of cold mischief for young kids.

Skipping forward 300 years or so, the film picks up at the top of the world where North (Alec Baldwin) is busy preparing gifts for Christmas, when he sees that the evil boogeyman Pitch (Jude Law) has begun to insert terrifying nightmares into children’s dreams. So, North, along with the other Guardians – Bunny (Hugh Jackman), Tooth (Isla Fisher) and Sandman – try to convince Jack Frost to join their team and stop Pitch before children stop believing in them, and magic, forever.

Though they’re all familiar characters, these childhood heroes look and sound differently to how you’d expect. Baldwin’s Santa-like North has a thick Russian accent and heavily tattooed arms. Jackman’s Bunny is a Crocodile Dundee-type hero, with a broad Australian accent and a boomerang. Fisher’s Tooth is a hummingbird busily multi-tasking her little fairies, Pine’s Jack Frost a slacker teenager, Law’s Pitch an evil Voldermort-esque English devil, and the Sandman is silent, communicating via pictures which appear above his head in gold sand. It’s strange, but somehow works.
Your goal is to mindlessly bash your way through anonymous nobodies in five separate regions of the world. Each region that you complete restores a certain amount of “belief” to our heroes, and once they’ve restored belief across all regions they can go and mindlessly bash Pitch around as well. It may sound dull, but believe us, playing it is even worse.

The tedium simply never ends. It’s a relatively short game, but if you take the time to finish it you’ll feel as though you’ve aged 20 years. And what makes it worse is that even if you wanted to strategise, there’s really no room to do so.

For instance, defeating enough enemies earns you stat points, which you can then use to increase a character’s health, power, defence, and so on. You’d think it’d be important to decide how to distribute these points, but you can change anything you like on the fly, adding them all to one category for one fight, then taking them away and applying them somewhere else for the next. There’s no need for foresight or consideration, because you can change it as much as you like.

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